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Scopely co-CEO to discuss Monopoly Go’s success at GamesBeat Summit 2024


We’re excited to announce that Scopely’s senior leadership will be at the GamesBeat Summit 2024 event to talk about the huge success of Monopoly Go, the hit mobile game that generated $2 billion in revenue in just 10 months after launch.

Scopely co-CEOs Walter Driver and Javier Ferreira and chief revenue officer Tim O’Brien will host the event on May 20-21 Speaking during a panel session at the summit held at the Marina del Rey Marriott Hotel in Los Angeles on July 1. You can also sign up here to get 25% off with the following discount code: gbs24dean25.

(Brian Ward, CEO of Savvy Games Group, the mobile gaming company it acquired a year ago for $4.9 billion, will also speak at GamesBeat Summit). At a time when much of the gaming industry is suffering from layoffs, Monopoly Go’s situation is quite rare.

But it shows that despite challenging times, companies that persevere can still reap rewards. Monopoly Go took a total of seven years to enter the market, and its success is an example of resilience and adaptability, which was the theme of our conference.

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Call for speakers for GamesBeat Summit

We’re excited to recruit speakers for GamesBeat Summit 2024, our flagship event in Los Angeles, where we will explore the theme of “Resilience and Adaptation.”

Apply to speak here

Javier Ferreira (left) and Walter Driver are Scopely's co-CEOs.
Javier Ferreira (left) and Walter Driver are Scopely’s co-CEOs.

The game had a rough gestation, taking seven years to develop. Scopely has 2,300 employees, which gives you a sense of the scale of game development. That’s the bet the company is making in the modern era of gaming.

Women’s Gaming Breakfast and Gaming Diversity Lunch

Rachel Kaser is a GamesBeat writer.
Rachel Kaser is a GamesBeat writer.

We’re also proud to note that we’ll be hosting another Xsolla-sponsored Women in Gaming Breakfast at Summit on the morning of May 21st. We’ll also be hosting a Gaming Diversity Luncheon on May 21st.

Independent game developers from companies with fewer than 25 people can register here. For the first time, we’ve listed independent sponsorship options for rising stars.

GamesBeat contributor Rachel Kaser will once again moderate the breakfast panel. We are still finalizing the exact topics and panelists for the session during breakfast, which will focus on women.

We’re also excited to have key female speakers join us at the event, including Lisa Cosmas Hanson, President of Niko Partners, who will co-host the session with Brian Ward, CEO of Savvy Games Group.

Our speakers include Rachel Kaser, GamesBeat; Dean Takahashi, GamesBeat; Jordan Fragen, GamesBeat; Purnendu Mukherjee, Founder and CEO, Convai; Caroline Stokes, Founder, Forward /Executive Coach; Mark Chandler, Founder, TIGS; Songyee Yoon, President and CSO, NCSoft; Alex Seropian, CEO, Look North World; Ed Fries, General Partner, 1Up Ventures; Eric Goldberg, Playable Worlds Co-founder; Kim Kunes, general manager of Xbox Trust and Security at Microsoft; Mike Morhaime, CEO of Dreamhaven; Cynthia Williams, president of Wizards of the Coast; Alina Soltys, co-founder of Quantum Tech Partners; Amir Satvat, Tencent; Lisa Cosmas Hanson, president of Niko Partners; Jim Huntley, associate professor at USC School of Cinematic Arts; and Jashen, co-founder of RockYou.

Return to Los Angeles

GamesBeat Summit 2024 will be held on May 20-21.
GamesBeat Summit 2024 will be held on May 20-21.

Last year, our event at the Los Angeles Marriott Marina del Rey attracted over 900 people. We’re going for a more intimate audience this year, but we’re still committed to inviting some of the most interesting speakers in gaming, including new faces.

Our session will discuss how to adapt to a rapidly changing world and will address big topics such as GenAI, cross-media adaptation (gaming and Hollywood), and the challenges of downsizing in industries that are becoming part of mainstream culture.

As Matthew Ball points out in a long article about the gaming industry, gaming has powerful long-term drivers that promise good years to come. A new generation of kids plays a lot of games, and they are replacing a generation that plays very little. Players can access more platforms and experience quality games.

Game culture is rising into the mainstream, and games are developing into an art and technology platform. Access to high-quality gaming equipment continues to improve. Game culture continues to spread, and game art forms continue to develop. But these tailwinds don’t guarantee uninterrupted, significant, or profitable growth every year.

Robert Kirkman spoke publicly for the first time at GamesBeat Summit 2023.
Robert Kirkman spoke publicly for the first time at GamesBeat Summit 2023.

In other words, growth is not guaranteed. We must work for this. We will invite top minds in the industry to discuss these topics in an interactive format.

You can recommend speakers/sponsors to us through this link .

We are grateful for the support of our sponsors, including our long-term partners Xsolla, Playtika, Modulate, TikTok, Scopely, Fastspring and Heroic Labs. But we could use more support to make this a great event as memorable as last year’s event, which featured The Walking Dead creator Robert Kirkman. You can contact us here for sponsorship information.

Gaming media is also in trouble. We are not immune, but I believe our events have a real community following and have something special to offer. I hope you continue to see the value in supporting GamesBeat as it also supports the games industry.

We can also leverage sponsor support and speakers to host other events, including GamesBeat Next in San Francisco on October 28-29 and the Game Awards on December 12. We will also be launching registration for these events.Our sponsorship team is located at [email protected].

My upcoming posts will feature the Visionary Awards, the Young CEO Panel, and job search guru Amir Satvat.

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